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Multiplayer Tools 2.0.0+

[2.2.4] - 2025-06-02

General

  • Fixed NGO adapter, Network profiler, and Network Simulator related memory leaks when domain reload is disabled
  • Added analytics to better understand the usage of our tools.

Network Scene Visualization

  • Improved performance when NetVis is not actively used
  • Added some additional tooltips to the NetVis UI
  • Fixed a NetVis popup bug where it showed no content on Linux
  • Fixed client list not updating when exiting Play Mode

[2.2.3] - 2024-12-19

Network Scene Visualization

  • Fixed a compatibility issue with the Dedicated Server package.

[2.2.2] - 2024-09-17

Network Scene Visualization

  • Fixed a bug where NetVis stopped working after the NetworkManager was destroyed and recreated.
  • Fixed an issue where NetVis only assigned colors to a limited subset of Network IDs.
  • Added custom color setting for host and client ownerships. The custom color settings are synchronized between Multiplayer Play Mode instances.

Runtime Network Stats Monitor

  • Added support for entering Play Mode without Domain reload

[2.2.1] - 2024-09-27

Network Scene Visualization

  • Fixed a bug which showed the wrong number of clients in the SceneView overlay
  • Fixed a bug which caused null reference exception when entering Play Mode without Domain Reload
  • Fixed a bug which showed wrong ownership visuals with Distributed Authority when reconnecting

Runtime Network Stats Monitor

  • Fixed a bug where RNSM showed no metrics in builds with code stripping enabled
  • Fixed a bug where RNSM stopped working with NGO 2.0.0 or above

[2.2.0] - 2024-07-24

General

  • Increased minimum required version of Unity to 6000.0 and later.

[2.1.0] - 2023-11-21

General

  • Increased minimum version to 2023.3+

Network Simulator

  • Fixed an issue with execution order depended initialization of NetworkAdapters.

Network Scene Visualization

  • Improved usability when pausing the editor.

[2.0.0-pre.5] - 2023-09-19

General

  • Find all the multiplayer tools in a central place in the multiplayer tools window.

Network Profiler

  • Fixed an issue causing inconsistent foldout behavior.
  • Fixed a bug where switching frames would reset the sorting filter.
  • Improved UI for the Network Profiler.

Runtime Net Stats Monitor

  • Fix an index out of range exception that could occur when adding a new RNSM graph at runtime.
  • Renamed the Component in the "Add Component" menu from "RuntimeNetStatsMonitor" to "Runtime Network Stats Monitor".

Network Simulator

  • Added presets for common home broadband connections and situations.

Network Scene Visualization

  • Text Overlays now also work in 2D scenes with 2D colliders.
  • Removed slight delay between bandwidth text and color change.
  • Made bandwidth update instantly after switching back from Ownership mode

[2.0.0-pre.3] - 2023-05-23

General

  • Remove unintentionally public classes (such as test classes), most of which were already deprecated.

Network Scene Visualization

  • Remove unintentionally public classes (such as test classes), most of which were already deprecated.
  • Fix to prevent NGO from throwing a NotServerException when visualizing ownership on a client that is not connected as the server or host.

[2.0.0-pre.2] - 2023-05-02

General

  • Dropped support for Unity 2020.3; the next supported version is Unity 2021.3
  • Fixed Failed to load type initialization for assembly Unity.Multiplayer.Tools.MetricTypes runtime exception when building using Managed Stripping level set to high.

Network Scene Visualization

This release adds Network Scene Visualization to the Multiplayer Tools Package. This tool allows users to visualize networking information (like bandwidth and ownership) on a per-object basis in the scene view using a number of visualizations, including mesh shading and a text overlay.

Runtime Net Stats Monitor

  • Fixed an issue that prevented using the RuntimeNetStatsMonitor.AddCustomValue API for stats that are only sampled per second.
  • Switched to a new color-blind friendly color-palette for default variable colors in graphs, which will provide increased contrast and more default values. This new color palette is the same one used in the new Network Scene Visualization tool.
  • Reduced the maximum sample count in Graphs and Simple Moving Average counters from 4096 to 512. Sample counts higher than 512 are no longer needed since per-second sampling was introduced in 1.1.0.
  • Deprecated public methods that could be used to control the conditional compilation of the RNSM. Conditional compilation of the RNSM will be removed in a future major release.